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怎样用Python写一个扫雷小游戏,代码是什么

lewis 6年前 (2019-07-01) 阅读数 10 #技术
本篇内容介绍了“怎样用Python写一个扫雷小游戏,代码是什么”的有关知识,在实际项目的操作过程或是学习过程中,不少人都会遇到这样的问题,接下来就让小编带大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!

本文实例为大家分享了Python实现简单扫雷游戏的具体代码,供大家参考,具体内容如下

#coding: utf-8

__note__ = """
* 扫雷小游戏
* 需要python3.x以上
* 需要安装PyQt5
* pip install PyQt5
"""

import sys

try:
  import PyQt5
except ImportError:
  import tkinter
  from tkinter import messagebox
  err_str = "请安装PyQt5后再打开: pip install PyQt5"
  messagebox.showerror("模块错误!", err_str)
  raise ImportError(err_str)
  sys.exit()


from random import randint
from PyQt5.QtWidgets import \
  QApplication,      \
  QWidget,        \
  QPushButton,      \
  QLCDNumber,       \
  QDesktopWidget,     \
  QMessageBox
from PyQt5.QtCore import Qt


class Mine(object):
  mine = 9
  no_mine = 0
  n_mine = 10
  width = 10
  height = 10

  def __init__(self, width=10, height=10, nMines=10):
    self.map = []
    for _ in range(height):
      t_line = []
      for _ in range(width):
        t_line.append(self.no_mine)
      self.map.append(t_line)
    
    self.width = width
    self.height = height
    self.n_mine = nMines

    self.remix()
  
  # 打乱布局重新随机编排
  def remix(self):

    for y in range(self.height):
      for x in range(self.width):
        self.map[y][x] = self.no_mine

    def add_mark(x, y):
      # 如果不是雷的标记就+1
      if self.map[y][x]+1 < self.mine:
        self.map[y][x] += 1
    
    mine_count = 0

    while mine_count < self.n_mine:
      x = randint(0, self.width-1)
      y = randint(0, self.height-1)

      if self.map[y][x] != self.mine:
        self.map[y][x] = self.mine
        
        mine_count += 1

        # 雷所在的位置的8个方位的数值+1
        ## 上下左右
        if y-1 >= 0: add_mark(x, y-1)
        if y+1 < self.height: add_mark(x, y+1)
        if x-1 >= 0: add_mark(x-1, y)
        if x+1 < self.width: add_mark(x+1, y)
        ## 四个角: 左上角、左下角、右上角、右下角
        if x-1 >= 0 and y-1 >=1: add_mark(x-1, y-1)
        if x-1 >= 0 and y+1 < self.height: add_mark(x-1, y+1)
        if x+1 < self.width and y-1 >= 1: add_mark(x+1, y-1)
        if x+1 < self.width and y+1 < self.height: add_mark(x+1, y+1)
  
  def __getitem__(self, key):
    return self.map[key]

  def __str__(self):
    format_str = ""
    for y in range(self.height):
      format_str += str(self[y]) + "\n"
    return format_str
  __repr__ = __str__

class LCDCounter(QLCDNumber):
  __counter = 0
  def __init__(self, start=0, parent=None):
    super().__init__(4, parent)
    self.setSegmentStyle(QLCDNumber.Flat)
    self.setStyleSheet("background: black; color: red")
    self.counter = start
  
  @property
  def counter(self):
    return self.__counter
  @counter.setter
  def counter(self, value):
    self.__counter = value
    self.display(str(self.__counter))
  
  def inc(self):
    self.counter += 1
  def dec(self):
    self.counter -= 1

class MineButton(QPushButton):
  # 按钮类型
  MINE = Mine.mine    # 雷
  NOTMINE = Mine.no_mine # 不是雷
  m_type = None

  # 按钮状态
  mark = False  # 是否是标记状态(默认: 未被标记)

  s_flag = '&#9873;'  # 标记
  s_mine = '&#9760;' # 雷
  s_success = '&#128076;'

  # 按钮是否按下(默认False: 未按下)
  __pushed = False

  # 按钮对应map的位置
  m_x = 0
  m_y = 0

  def __init__(self, map_pos, m_type, parent):
    super().__init__(parent)
    self.m_type = m_type
    self.pushed = False
    self.m_x = map_pos[0]
    self.m_y = map_pos[1]
  
  @property
  def pushed(self):
    return not self.__pushed
  @pushed.setter
  def pushed(self, value):
    self.__pushed = not value
    self.setEnabled(self.__pushed)

  ## 按钮上的鼠标按下事件
  def mousePressEvent(self, e):
    #print("m_x:%d"%self.m_x, "m_y:%d"%self.m_y, "m_type:%d"%self.m_type)

    p = self.parent()
    # 记录鼠标单击次数
    p.nwap_lcd_clicked.counter += 1

    # 左键扫雷
    if e.buttons() == Qt.LeftButton:
      # 踩中雷, 全部雷都翻起来
      if self.m_type == self.MINE:
        for t_line_btn in p.btn_map:
          for btn in t_line_btn:
            if btn.m_type == btn.MINE:
              btn.setText(btn.s_mine)
            else:
              if btn.mark != True:
                if btn.m_type != btn.NOTMINE:
                  btn.setText(str(btn.m_type))
            btn.pushed = True
        # 苦逼脸
        p.RestartBtn.setText('&#128547;')
        QMessageBox.critical(self, "失败!", "您不小心踩到了雷! " + self.s_mine)
        return None
      elif self.m_type == self.NOTMINE:
        self.AutoSwap(self.m_x, self.m_y)
      else:
        self.setText(str(self.m_type))
      
      p.mine_counter -= 1
      self.pushed = True
    # 右键添加标记
    elif e.buttons() == Qt.RightButton:
      if self.mark == False:
        self.setText(self.s_flag)
        self.mark = True
      else:
        self.setText("")
        self.mark = False
    
    self.setFocus(False)
  

  ## 当按下的位置是NOTMINE时自动扫雷
  def AutoSwap(self, x, y):
    p = self.parent()
    map_btn = p.btn_map
    
    def lookup(t_line, index):
      # 向左扫描
      i = index
      while i >= 0 and not t_line[i].pushed and t_line[i].m_type != MineButton.MINE:
        if t_line[i].m_type != MineButton.NOTMINE:
          t_line[i].setText(str(t_line[i].m_type))
        t_line[i].pushed = True
        p.mine_counter -= 1
        p.nwap_lcd_counter.counter = p.mine_counter
        i -= 1
        if t_line[i].m_type != MineButton.NOTMINE:
          break
      # 向右扫描
      i = index + 1
      while i < p.mine_map.width and not t_line[i].pushed and t_line[i].m_type != MineButton.MINE:
        if t_line[i].m_type != MineButton.NOTMINE:
          t_line[i].setText(str(t_line[i].m_type))
        t_line[i].pushed = True
        p.mine_counter -= 1
        p.nwap_lcd_counter.counter = p.mine_counter
        i += 1
        if t_line[i].m_type != MineButton.NOTMINE:
          break
    
    # 向上扫描
    j = y
    while j >= 0:
      lookup(map_btn[j], x)
      j -= 1
    # 向下扫描
    j = y + 1
    while j < p.mine_map.height:
      lookup(map_btn[j], x)
      j += 1
  

class MineWindow(QWidget):

  def __init__(self):
    super().__init__()
    self.mine_map = Mine(nMines=16)
    self.InitGUI()
    #print(self.mine_map)
    
  def InitGUI(self):
    
    w_width = 304
    w_height = 344

    self.resize(w_width, w_height)
    self.setFixedSize(self.width(), self.height())
    self.setWindowTitle("扫雷")

    ## 窗口居中于屏幕
    qr = self.frameGeometry()
    cp = QDesktopWidget().availableGeometry().center()
    qr.moveCenter(cp)
    self.move(qr.x(), qr.y())


    l_start_x = 2
    l_start_y = 40
    l_x = l_start_x
    l_y = l_start_y
    l_width = 30
    l_height = 30

    # 雷区按钮
    self.btn_map = []
    for h in range(self.mine_map.height):
      l_x = l_start_x
      self.btn_map.append(list())
      for w in range(self.mine_map.width):
        self.btn_map[h].append(MineButton([w, h], self.mine_map[h][w], self))
        self.btn_map[h][w].resize(l_width, l_height)
        self.btn_map[h][w].move(l_x, l_y)
        self.btn_map[h][w].show()
        l_x += l_width
      l_y += l_height

    r_width = 30
    r_height = 30

    # 恢复按钮
    self.RestartBtn = QPushButton('&#128522;', self)
    self.RestartBtn.clicked.connect(self.restart_btn_event)
    self.RestartBtn.resize(r_width, r_height)
    self.RestartBtn.move((w_width-r_width)//2, 6)

    ## 计数器
    self.__mine_counter = self.mine_map.width * self.mine_map.height - self.mine_map.n_mine

    ## 两个LCD显示控件
    # 操作次数
    self.nwap_lcd_clicked = LCDCounter(0, self)
    self.nwap_lcd_clicked.move(44, 8)

    # 无雷块个数
    self.nwap_lcd_counter = LCDCounter(self.mine_counter, self)
    self.nwap_lcd_counter.move(204, 8)
    
  def restart_btn_event(self):
    self.mine_map.remix()
    #QMessageBox.information(self, "look up", str(self.mine_map))
    for y in range(len(self.btn_map)):
      for x in range(len(self.btn_map[y])):
        self.btn_map[y][x].pushed = False
        self.btn_map[y][x].setText("")
        self.btn_map[y][x].m_type = self.mine_map[y][x]
    
    self.mine_counter = self.mine_map.width * self.mine_map.height - self.mine_map.n_mine
    self.RestartBtn.setText('&#128522;')
    self.nwap_lcd_clicked.counter = 0
    self.nwap_lcd_counter.counter = self.mine_counter
  
  ### 计数器
  @property
  def mine_counter(self):
    return self.__mine_counter
  @mine_counter.setter
  def mine_counter(self, value):
    self.__mine_counter = value
    self.nwap_lcd_counter.dec()
    if self.mine_counter == 0:
      for t_line_btn in self.btn_map:
        for btn in t_line_btn:
          if btn.m_type == btn.MINE:
            btn.setText(btn.s_success)
            btn.pushed = True
      QMessageBox.information(self, "恭喜!", "您成功扫雷! " + MineButton.s_success)


if __name__ == '__main__':
  app = QApplication(sys.argv)
  w = MineWindow()
  w.show()
  sys.exit(app.exec_())

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